Biography
I´m a 3D video game generalist, currently working as a teacher at Coco School and as a freelancer.
My main focus are videogames and real-time rendering. I have a thing for handpainted and stylized styles, rather than realism and high fidelity.
I´m a fast learner, and I have touched pretty much everything CGI related: 3d modelling, animation, illustration, pixel art, simulations, pbr, virtual reality...
Skills
- 3D Animation
- 3D Modeling
- 3D Visualization
- Character Modeling
- Hard Surface Modeling
- Texturing
- Pixel Art
- Photogrammetry
- PBR Texturing
- Unreal Engine
- Realtime VFX
- Virtual reality
Software
- ZBrush
- Substance 3D Painter
- Modo
- Unreal Engine
- Maya
- Photoshop
- Affinity Photo
- Source 2
- 3ds Max
- Krita
- Houdini
- Substance 3D Sampler
Experience
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Academic Director
Coco School • 2020 - PresentDirector of the "3D Modeling, Animation and Advanced Bodymechanics/VFX" Master´s Degree at Coco School Alicante.
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3D Artist
La Frontera VR • 2017 - 20203D generalist artist at La Frontera VR, a virtual reality studio from Spain.
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Associate teacher
Coco School • 2018 - PresentAssociate teacher for the 3D Modelling, Texturing and Shading for videogames master´s degree.
I also tought several workshops: Zbrush, Substance Painter, and introduction to video game development. -
Freelance 3D Artist
Macktek • 2012 - 2012Briefly worked as a freelance modeler on an undisclosed project.