Biography
Hey there!
I'm Emre Karabacak, a Senior 3D Prop/Hard Surface Artist from Berlin, Germany.
While I mainly specialized in hard surface modeling, I also possess well-founded knowledge and skills in environmental creation as well as photogrammetry.
Skills
- Hard Surface Modeling
- Prop Modeling
Software
- Blender
- Keyshot
- Marmoset Toolbag
- Substance 3D Painter
- Unreal Engine
Experience
-
Lead 3D Artist
botspot • 2020 - 2024Worked with companies "Woven Planet", "VR Insight", "Inuikii" and "Vyking" as a Lead Artist.
-
3D Artist
Freelance Work • 2020 - 2020Worked on "Die by the Blade", "Maze Slaughter" and "Cyberpunk 2077 Film - Phoenix Program".
-
3D Vehicle / Environment Artist
Nukklear • 2018 - 2020Worked on "Comanche - 2022" by THQ Nordic.