Werewolf character was created following the excellent tutorial "Create a Commercial 3D Game Character in Blender Full Tutorial" by Nikolay Naydenov AKA: "SpeedChar". (I purchased it on
FlippedNormals.com but it is also available at
udemy.com, Artstation.com and for free on
YouTube.com) I sculpted and prepared all the high/low/poly retopology using Blender and created all of the texturing using Substance 3D Painter. Great tutorial for learning the techniques used in the creation of game ready models. I added animation to the character as a separate study that wasn't covered in the tutorial - including walking animation that I got from a mixamo mocap.