This was a project I did following a tutorial “Creating a Nintendo Game-Boy in Blender and Substance Painter” by Aniket Rawat which I purchased from
flippednormals.com.
The tutorial was great to follow and showed how to use the Boolean features in Blender to model and Substance Painter to create all of the textures. I did extra work by adding more details to the models than was shown in the tutorial. Although the model is not an exact replica of an actual Gameboy I still think it looks pretty cool and was worth the time investment in learing new techniques.