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In Collaboration with Riot Games
Client: Riot Games
Riot Games AD: Jessica Oyhenart
West Studio AD: Mingchen Shen
Final Polish: League Splash Team
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It was a different experience to do a prestige splash. I did this simultaneously with the Normal version Sylas and I had two extra weeks for this. I tried holding off rendering this until the normal version was near the final look so I can reuse most of it. 3D was used again to do the chains but I had to revise it like 3 times because it was getting too noisy. Unlike my normal process, I used lots of solid colors here to do the armor instead of making a nice lineart.
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