Personal project exploring the process of using hand painted colour textures together with baked normal maps.
Completed September 2020.
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Zbrush: high poly
Maya: low poly, UVs, rig, poses
Substance Painter: textures
UE4: presentation
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Concept art by Mateusz Mizak
www.artstation.co...www.artstation.co...✧
This artwork is not for sale and is not available for download. Do not use my images for your own profit